Update - New Assets and Improvements


HelIo Everyone! I originally created this asset pack almost eight years ago, which is kind of crazy.  At the time, I was still a baby in terms of designing UI/UX for games and I feel like the original state of this asset pack reflected that. Today I am updating it with some new assets and I have given everything a consistent naming convention (both in the PSDs and in the PNGs exported assets).  This should make the pack much easier to use.  This UI asset pack is aimed at newer developers so it's more of a drag and drop solution in terms of how the PNGs are exported. For example, it doesn't have any that are edited to work with 9-slicing . 

Changes:

  • The original PSD has been converted into an artboard and I have added a second one: 
Artboards
Artboards
  • The following new assets have been added:
    • Tabs Menu (bottom left of first artboard)
    • Stop button changed to red and an active version added beside it (with the pause icon)
    • Created sets of medium and large buttons
      • Small, Medium and Large buttons now all have a white version that can be recolored in engine
    • Social media button sets (these are exported as pngs both with and without the social media icon)
    • Speech and thought bubbles
    • New loading bar assets
  • All the icons have been exported at 256x256px 
  • I created a PSD for the icon files that is 256x256px and contains all icons. If you want to resize them you can resize this file and then export them from it.
  • Cleaned up the PSD file, named everything clearly and color coded all folders:

Photoshop Folders & Layers Organized and Color Coded

Photoshop Folders & Layers Organized and Color Code

I hope this makes the pack even easier to use for anyone who is starting out making and/or implementing UI in their game projects.  As always, please let me know if you used my stuff in your games so I can check them out! :) 

Files

PaperUIKit.zip 13 MB
3 days ago

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